I created this project to enter the Grads In Games Rising Star 2022 Contest. For my theme I chose The Industrial Playground theme. During the course of creating this environment I modelled everything in 3DS Max and Zbrush with the textures created using Substance Painter. The Graffiti decals were made in Photoshop.
This project took me roughly 12 weeks on and off around study and working.
Below you can find a link to the game files and my documentation for this project.
Reference Images
Reference Images
Reference Images
Game Style Choices
Initial Blockout
Train Wireframe
Train UV's
Train (Engine Render)
Modular Pieces Wireframe
Modular Pieces UV's
Modular Pieces Wireframe
Modular Pieces UV's
Railing Wireframes and Engine Renders
Railing UV'S and Engine Textures
Train Tracks Wireframe, UV'S, Textures And Engine Renders
Light Wireframe, UV'S, Textures And Engine Renders
Rubble Wireframe, UV'S And Textures
Rubble Engine Renders
Bricks Tiling Texture
Metal Tiling Texture
Wood Tiling Texture
Rough Concrete Tiling Texture
Smooth Concrete Tiling Texture
Moss Tiling Texture
Decals
Decals
Decals
Decals
Final Environment (Engine Render)
Final Environment (Engine Render)
Final Environment (Engine Render)
Final Environment (Engine Render)