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I created this project to enter the Grads In Games Rising Star 2022 Contest. For my theme I chose The Industrial Playground theme. During the course of creating this environment I modelled everything in 3DS Max and Zbrush with the textures created using Substance Painter. The Graffiti decals were made in Photoshop. 

 

This project took me roughly 12 weeks on and off around study and working.

Below you can find a link to the game files and my documentation for this project.

Reference Images

Reference Images

Reference Images

Game Style Choices

Initial Blockout

Train Wireframe

Train UV's

Train (Engine Render)

Modular Pieces Wireframe

Modular Pieces UV's

Modular Pieces Wireframe

Modular Pieces UV's

Railing Wireframes and Engine Renders

Railing UV'S and Engine Textures

Train Tracks Wireframe, UV'S, Textures And Engine Renders

Light Wireframe, UV'S, Textures And Engine Renders

Rubble Wireframe, UV'S And Textures

Rubble Engine Renders

Bricks Tiling Texture

Metal Tiling Texture

Wood Tiling Texture

Rough Concrete Tiling Texture

Smooth Concrete Tiling Texture

Moss Tiling Texture

Decals

Decals

Decals

Decals

Final Environment (Engine Render)

Final Environment (Engine Render)

Final Environment (Engine Render)

Final Environment (Engine Render)

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