
This game was created for the Global Game Jam 2022. For this game jam the team partnered with the University of Portsmouth and completed this two day long jam in front of the public during Portsmouth Guildhall Retro Game Festival.
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This was a great experience interacting with the public while creating a game for all to see. We did suffer from technology and internet issues throughout this jam which made a huge impact on what we could achieve. Sadly the game was not finished to its potential and has since been updated. However everything I did on the project was achieved in those initial two days. Overall I think the experience outweighed the negativity of our situation.
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I worked on the environment modular assets for this jam.
For this project I used 3ds Max, Substance Painter and Unreal Engine 4.

Wireframes

Wireframes

UV's

Final Environment (Engine Render)

Final Environment (Engine Render)

Final Environment (Engine Render)

Final Environment (Engine Render)